Product Design & Development ISE
Höfundur:
Karl Ulrich (Útgáfa: 8)
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Product Design & Development ISE
Nánar um bókina
- McGraw-Hill Higher Education (International)
- 9781264867851
- 9781265252267
- ePub
- 8
- Karl Ulrich
- English
- 2025-09-09
- 100
- 2
- 2
Kaflar
- Table of Contents and Preface
- Cover Page
- Title Page
- Copyright
- Dedication
- About the Authors
- Preface
- Acknowledgments
- Brief Contents
- Contents
- Chapter 1: Introduction
- Chapter 1: Introduction
- Characteristics of Successful Product Development
- Who Designs and Develops Products?
- Duration and Cost of Product Development
- The Challenges of Product Development
- Approach of This Book
- Structured Methods
- Industrial Examples
- Organizational Realities
- Roadmap of the Book
- References and Bibliography
- Exercises
- Thought Question
- Chapter 2: Product Development Process and Organization
- Introduction
- The Product Development Process
- Concept Development: The Front-End Process
- Adapting the Generic Product Development Process
- Technology-Push Products
- Platform Products
- Process-Intensive Products
- Customized Products
- High-Risk Products
- Quick-Build Products
- Digital Products
- Product-Service Systems
- Complex Systems
- Product Development Process Flows
- The Tyco Product Development Process
- Product Development Organizations
- Organizations Are Formed by Establishing Links among Individuals
- Organizational Links May Be Aligned with Functions, Projects, or Both
- Choosing an Organizational Structure
- Distributed Product Development Teams
- The Tyco Product Development Organization
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 3: Opportunity Identification
- Chapter 3: Opportunity Identification
- What Is an Opportunity?
- Types of Opportunities
- Tournament Structure of Opportunity Identification
- Effective Opportunity Tournaments
- Opportunity Identification Process
- Step 1: Establish a Charter
- Step 2: Generate and Sense Many Opportunities
- Techniques for Generating Opportunities
- Step 3: Screen Opportunities
- Step 4: Develop Promising Opportunities
- Step 5: Select Exceptional Opportunities
- Step 6: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 4: Product Planning
- Introduction
- The Product Planning Process
- Four Types of Product Development Projects
- The Process
- Step 1: Identify Opportunities
- Step 2: Evaluate and Prioritize Projects
- Competitive Strategy
- Behavioral Segmentation
- Technological Trajectories
- Product Platform Planning
- Technology Roadmapping
- Evaluating Fundamentally New Product Opportunities
- Balancing the Portfolio
- Step 3: Allocate Resources and Plan Timing
- Resource Allocation
- Project Timing
- The Product Plan
- Step 4: Complete Pre-Project Planning
- Mission Statements
- Assumptions and Constraints
- Staffing and Other Pre-Project Planning Activities
- Step 5: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 5: Identifying Customer Needs
- Introduction
- The Importance of Latent Needs
- The Process of Identifying Customer Needs
- Step 1: Gather Raw Data from Customers
- Choosing Customers
- The Art of Eliciting Customer Needs Data
- Documenting Interactions with Customers
- Step 2: Interpret Raw Data in Terms of Customer Needs
- Step 3: Organize the Needs into a Hierarchy
- Step 4: Establish the Relative Importance of the Needs
- Step 5: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 6: Product Specifications
- Introduction
- What Are Specifications?
- When Are Specifications Established?
- Establishing Target Specifications
- Step 1: Prepare the List of Metrics
- Step 2: Collect Competitive Benchmarking Information
- Step 3: Set Ideal and Marginally Acceptable Target Values
- Step 4: Reflect on the Results and the Process
- Setting the Final Specifications
- Step 1: Develop Technical Models of the Product
- Step 2: Develop a Cost Model of the Product
- Step 3: Refine the Specifications, Making Trade-Offs Where Necessary
- Step 4: Flow Down the Specifications as Appropriate
- Step 5: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix: Target Costing
- Target Costing
- EXAMPLE
- Chapter 7: Concept Generation
- Introduction
- The Activity of Concept Generation
- Structured Approaches Reduce the Likelihood of Costly Problems
- A Five-Step Method
- Step 1: Clarify the Problem
- Decompose a Complex Problem into Simpler Subproblems
- Focus Initial Efforts on the Critical Subproblems
- Step 2: Search Externally
- Interview Lead Users
- Consult Experts
- Search Patents
- Search Published Literature
- Benchmark-Related Products
- Step 3: Search Internally
- Both Individual and Group Sessions Can Be Useful
- Hints for Generating Solution Concepts
- Artificial Intelligence (AI)
- Step 4: Explore Systematically
- Concept Classification Tree
- Concept Combination Table
- Managing the Exploration Process
- Step 5: Reflect on the Solutions and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 8: Concept Selection
- Introduction
- Concept Selection Is an Integral Part of the Product Development Process
- All Teams Use Some Method for Choosing a Concept
- A Structured Method Offers Several Benefits
- Overview of Methodology
- Concept Screening
- Step 1: Prepare the Selection Matrix
- Step 2: Rate the Concepts
- Step 3: Rank the Concepts
- Step 4: Combine and Improve the Concepts
- Step 5: Select One or More Concepts
- Step 6: Reflect on the Results and the Process
- Concept Scoring
- Step 1: Prepare the Selection Matrix
- Step 2: Rate the Concepts
- Step 3: Rank the Concepts
- Step 4: Combine and Improve the Concepts
- Step 5: Select One or More Concepts
- Step 6: Reflect on the Results and the Process
- Caveats
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix A: Concept-Screening Matrix Example
- Concept-Screening Matrix Example
- Appendix B: Concept-Scoring Matrix Example
- Concept-Scoring Matrix Example
- Chapter 9: Concept Testing
- Introduction
- Step 1: Define the Purpose of the Concept Test
- Step 2: Choose a Test Population
- Step 3: Choose a Test Format
- Step 4: Communicate the Concept
- Matching the Survey Format with the Means of Communicating the Concept
- Issues in Communicating the Concept
- Step 5: Measure Customer Response
- Step 6: Interpret the Results
- Fitness Device Sold to Commercial Gyms
- Fitness Device Sold to Home Exercisers
- Step 7: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix: Estimating Market Sizes
- Estimating Market Sizes
- Chapter 10: Product Architecture
- Introduction
- What Is Product Architecture?
- Types of Modularity
- When Is the Product Architecture Defined?
- Implications of the Architecture
- Product Change
- Product Variety
- Component Standardization
- Product Performance
- Manufacturability
- Product Development Management
- Establishing the Architecture
- Step 1: Create a Schematic of the Product
- Step 2: Cluster the Elements of the Schematic
- Step 3: Create a Rough Geometric Layout
- Step 4: Identify the Fundamental and Incidental Interactions
- Delayed Differentiation
- Platform Planning
- Differentiation Plan
- Commonality Plan
- Managing the Trade-Off between Differentiation and Commonality
- Related System-Level Design Issues
- Defining Secondary Systems
- Establishing the Architecture of the Chunks
- Creating Detailed Interface Specifications
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 11: Industrial Design
- Introduction
- What Is Industrial Design?
- Assessing the Need for Industrial Design
- Expenditures for Industrial Design
- How Important Is Industrial Design to a Product?
- User Experience Needs
- Aesthetic Needs
- The Impact of Industrial Design
- Is Industrial Design Worth the Investment?
- How Does Industrial Design Establish a Corporate Identity?
- The Industrial Design Process
- 1. Investigation of Customer Needs
- 2. Conceptualization
- 3. Preliminary Refinement
- 4. Further Refinement and Final Concept Selection
- 5. Control Drawings or Models
- 6. Coordination with Engineering, Manufacturing, and External Vendors
- Management of the Industrial Design Process
- Timing of Industrial Design Involvement
- Assessing the Quality of Industrial Design
- 1. Usability
- 2. Emotional Appeal
- 3. Ability to Maintain and Repair the Product
- 4. Appropriate Use of Resources
- 5. Product Differentiation
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 12: Design for Environment
- Introduction
- What Is Design for Environment?
- Two Life Cycles
- Environmental Impacts
- History of Design for Environment
- Herman Miller’s Journey toward Design for Environment
- The Design for Environment Process?
- Step 1: Set the DFE Agenda: Drivers, Goals, and Team
- Identify the Internal and External Drivers of DFE
- Set the DFE Goals
- Set Up the DFE Team
- Step 2: Identify Potential Environmental Impacts
- Step 3: Select DFE Guidelines
- Step 4: Apply the DFE Guidelines to the Initial Product Design
- Step 5: Assess the Environmental Impacts
- Compare the Environmental Impacts to DFE Goals
- Step 6: Refine the Product Design to Reduce or Eliminate the Environmental Impacts
- Step 7: Reflect on the DFE Process and Results
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix: Design for Environment Guidelines
- Design for Environment Guidelines
- Life Cycle Stage: Materials
- Life Cycle Stage: Production
- Life Cycle Phase: Distribution
- Life Cycle Stage: Use
- Life Cycle Stage: Recovery
- Chapter 13: Design for Manufacturing and Supply Chain
- Introduction
- Design for Manufacturing and Supply Chain Defined
- DFM Requires a Cross-Functional Team
- DFM Is Performed throughout the Development Process
- Overview of the DFM Method
- Step 1: Consider the Strategic Sourcing Decisions
- Step 2: Estimate the Manufacturing Costs
- Cost of Goods
- Fixed Costs versus Variable Costs
- The Bill of Materials
- Estimating the Costs of Standard Components
- Estimating the Costs of Custom Components
- Estimating the Costs of Assembly
- Estimating the Overhead Costs
- Step 3: Reduce the Costs of Components
- Understand the Process Constraints and Cost Drivers
- Redesign Components to Eliminate Processing Steps
- Choose the Appropriate Economic Scale for the Part Process
- Standardize Components
- Adhere to “Black Box” Component Procurement
- Step 4: Reduce the Costs of Assembly
- Integrate Parts
- Maximize Ease of Assembly
- Consider Customer Assembly
- Step 5: Reduce the Costs of Supporting Production
- Minimize Systemic Complexity
- Error Proofing
- Step 6: Reduce the Costs of Logistics
- Step 7: Consider the Impact of DFM Decisions on Other Factors
- The Impact of DFM on Development Time
- The Impact of DFM on Development Cost
- The Impact of DFM on Product Quality
- The Impact of DFM on the Larger Enterprise
- Results
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix A: Materials Costs
- Materials Costs
- Appendix B: Component Manufacturing Costs
- Component Manufacturing Costs
- Terminology
- Description of Processes
- Appendix C: Assembly Costs
- Assembly Costs
- Appendix D: Cost Structures
- Cost Structures
- Chapter 14: Prototyping
- Introduction
- Understanding Prototypes
- Types of Prototypes
- What Are Prototypes Used For?
- Principles of Prototyping
- Analytical Prototypes Are Generally More Flexible Than Physical Prototypes
- Physical Prototypes Are Required to Detect Unanticipated Phenomena
- A Prototype May Reduce the Risk of Costly Iterations
- A Prototype May Expedite Other Development Steps
- A Prototype May Restructure Task Dependencies
- Prototyping Technologies
- CAD Modeling and Analysis
- 3D Printing
- Planning for Prototypes
- Step 1: Define the Purpose of the Prototype
- Step 2: Establish the Level of Approximation of the Prototype
- Step 3: Outline an Experimental Plan
- Step 4: Create a Schedule for Procurement, Construction, and Testing
- Planning Milestone Prototypes
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 15: Robust Design
- Introduction
- What Is Robust Design?
- Design of Experiments
- The Robust Design Process
- Step 1: Identify Control Factors, Noise Factors, and Performance Metrics
- Step 2: Formulate an Objective Function
- Step 3: Develop the Experimental Plan
- Experimental Designs
- Testing Noise Factors
- Step 4: Run the Experiment
- Step 5: Conduct the Analysis
- Computing the Objective Function
- Computing Factor Effects by Analysis of Means
- Step 6: Select and Confirm Factor Setpoints
- Step 7: Reflect and Repeat
- Caveats
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix: Orthogonal Arrays
- Orthogonal Arrays
- Two-Level Orthogonal Arrays
- Three-Level Orthogonal Arrays
- Combined Inner and Outer Arrays
- Chapter 16: Patents and Intellectual Property
- Introduction
- What Is Intellectual Property?
- Overview of Patents
- Utility Patents
- Preparing a Disclosure
- Step 1: Formulate a Strategy and Plan
- Timing of Patent Applications
- Type of Application
- Scope of Application
- Step 2: Study Prior Inventions
- Step 3: Outline Claims
- Step 4: Write the Description of the Invention
- Figures
- Writing the Detailed Description
- Defensive Disclosure
- Artificial Intelligence (AI)
- Step 5: Refine Claims
- Writing the Claims
- Guidelines for Crafting Claims
- Step 6: Pursue Application
- Step 7: Reflect on the Results and the Process
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix A: Trademarks
- Trademarks
- Appendix B: Advice to Individual Inventors
- Advice to Individual Inventors
- Chapter 17: Service Design
- Introduction
- Product-Service Systems
- In What Ways Are Services and Products Different?
- The Service Design Process
- The Service Concept
- Concept Development at Zipcar
- The Service Process Flow Diagram
- Subsequent Refinement
- Downstream Development Activities in Services
- Prototyping a Service
- Growing Services
- Continuous Improvement
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Chapter 18: Product Development Economics
- Introduction
- Elements of Economic Analysis
- Quantitative Analysis
- Qualitative Analysis
- When Should Economic Analysis Be Performed?
- Economic Analysis Process
- Step 1: Build a Base-Case Financial Model
- Estimate the Timing and Magnitude of Future Cash Inflows and Outflows
- Compute the Net Present Value of the Cash Flows
- Other Cash Flows
- Supporting Go/No-Go and Major Investment Decisions
- Step 2: Perform Sensitivity Analysis
- Development Cost Example
- Development Time Example
- Understanding Uncertainties
- Step 3: Use Sensitivity Analysis to Understand Trade-Offs
- Potential Interactions
- Trade-Off Rules
- Limitations of Quantitative Analysis
- Step 4: Consider the Influence of Qualitative Factors
- Projects Interact with the Firm, the Market, and the Macro Environment
- Carrying Out Qualitative Analysis
- Summary
- References and Bibliography
- Exercises
- Thought Questions
- Appendix A: Time Value of Money and the Net Present Value Technique
- Time Value of Money and the Net Present Value Technique
- What Discount Rate Should We Use?
- Sunk Costs Are Irrelevant for Net Present Value Calculations
- Appendix B: Modeling Uncertain Cash Flows Using Net Present Value Analysis
- Modeling Uncertain Cash Flows Using Net Present Value Analysis
- Analyzing Scenarios
- Analyzing Scenarios with Decision Points
- Chapter 19: Agile Project Management
- Introduction
- Traditional and Agile Project Management
- Agile at Ocado
- From Software Development to Product Development
- The Agile Manifesto
- When Is Agile Appropriate?
- Agile + Waterfall Hybrid
- Agile Methods
- Sprint Events
- Backlog Planning
- Team Roles
- The Sprint Cycle
- Roles in Agile Projects
- Agile Teams
- Product Owner Role
- Scrum Master Role
- Stakeholders
- Agile Roles at Ocado
- Sprint Goals and Backlogs
- From Milestones to Goals
- Product Backlogs
- Backlog Refinement
- Sprint Backlogs
- Agile Metrics and Process Improvement
- Agile Metrics at Ocado
- Summary
- References and Bibliography
- Exercises
- The Agile Manifesto—12 Principles
- Thought Questions
- Index
- Index
- A
- B
- C
- D
- E
- F
- G
- H
- I
- J
- K
- L
- M
- N
- O
- P
- Q
- R
- S
- T
- U
- V
- W
- Y
- Z
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