Golf For Dummies
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Level up your own golf game, or enjoy the sport as a spectator Golf is a great sport for all types of people. It's a low impact form of exercise, a social activity, and it gets you outdoors. Golf For Dummies teaches you the rules of the game and gives you tips on improving your play. If you're more of a spectator, you'll love this book's coverage of the latest golf trends and the best players on the pro courses.
Helpful illustrations make it easy to understand how golf really works, so you can step onto the green with confidence. In this new edition, you can learn all about new golf formats and recent changes to the rulebook. Ready to play a round? Understand golf basics, perfect your swing, and master the mental game Follow simple instructions and diagrams to improve your grips and stances Learn how the sport of golf is changing, at the amateur and professional levels Improve your golf game with advice from a championship-winning golfer This is a great Dummies guide for anyone looking for a general introduction to the sport, as well as current players who want to take their game to the next level.
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- Wiley Professional Development (P&T)
- 9781394281060
- 9781394281053
- ePub
- 5
- Gary McCord
- English
- 2025-02-07
- 100
- 10
- 2
Kaflar
- Cover
- Title Page
- Copyright
- Introduction
- About This Book
- Foolish Assumptions
- Icons Used in This Book
- Beyond the Book
- Where to Go from Here
- Part 1: Welcome to Golf
- Chapter 1: Loving a Crazy Old Game
- Understanding Golf’s Origins
- Knowing Why Golf Is So Special
- Breaking Down a Typical Course
- Playing Step-by-Step Golf
- Becoming a “Real” Golfer
- Making Golf Part of Your Life
- Chapter 2: Choosing Your Implements of Destruction
- Figuring Out the Cost
- Choosing the Right Golf Balls for Your Game
- Picking Clubs to Put in Your Bag
- Choosing the Right Fourteen Clubs
- Deciding When to Use Each Club
- Debating Tradition versus Technology: High-Tech Tweaks
- Dressing Like a Pro
- Accessorizing: Don’t Go Crazy!
- Chapter 3: Learning the Right Way
- Preparing for Lessons
- Deciding Where to Go for Lessons
- Getting the Most from Your Lessons
- Finding Other Ways to Improve
- Chapter 4: Getting in Golf Shape
- Recognizing the Keys to Golf Fitness
- Understanding Golf Fitness
- Improving Your Golf Fitness
- Navigating Core Exercises
- Chapter 5: Knowing Where to Play and How to Fit In
- Exploring Golf Venues
- Saving on Memberships or Green Fees
- “Fitting In” on the Course
- Surviving When You’re the Worst in Your Group
- Playing When You’re Not the Worst
- Enjoying Off-course Formats
- Part 2: Getting Into the Swing
- Chapter 6: Swinging from the Ground Up
- Understanding Swing Basics
- Learning About Different Strokes
- Getting the Ball in the Air
- Building a Reliable Swing
- Unleashing Your Swing
- Chapter 7: Improving Your Move
- Knowing What Type of Player You Are
- Establishing Your Swing Plane
- Mirroring Great Moves
- Chapter 8: Teeing Off: It’s Showtime!
- Getting Ready to Hit Your First Drive
- Teeing Up
- Dealing With the First-tee Jitters
- Taking a Mulligan?
- Swinging Like a Champ
- Chapter 9: Getting to the Green: Short-Game Secrets
- Hitting Iron Shots
- Exploring the Short Game
- Making Your Pitch
- Setting Up a Solid Chip
- Chapter 10: Putting: The Game Within the Game
- Throwing Mechanics out the Window
- Choosing a Putter
- Building Your Putting Stroke
- Practicing Long Putts
- Making Short Putts
- Aiming for the Heart
- Chapter 11: Saving Strokes From the Sand
- Avoiding Trouble in Bunkers
- Getting Comfortable with Your Sand Wedge
- Hitting Bunker Shots
- Escaping a Plugged Lie
- Part 3: Nasty Flaws and Easy Fixes
- Chapter 12: Solving Common Problems
- Using Your Head To Save Strokes
- Curing Common Swing Faults
- Hitting Better Drives
- Straightening Wayward Shots
- Making Better Contact: Do Yourself a Solid
- Avoiding Shanks and Point-Blank Misses
- Chapter 13: Building a Game You Can Rely On
- Getting Out of Rough Spots
- Escaping Tree Trouble
- Devising Special Shots
- Handling High Winds
- Swingin’ in the Rain
- Playing in All Seasons and Conditions
- Chapter 14: Mastering the Mind Game
- Handling Golf’s Mental Challenges
- Making Fear Your Friend
- Staying Positive: You Can Do It!
- Part 4: You’re a Golfer Now!
- Chapter 15: Getting Into the Game
- Stretching for Success
- Warming Up Your Swing
- Mastering First-Tee Tactics
- Deciding Which Format to Play
- Forgetting Your Score
- Gaining From a Practice Routine
- Chapter 16: Understanding Rules, Etiquette, and Scorekeeping
- Understanding the Rules Today
- Knowing How to Play the Right Way
- Figuring Out the Handicap System
- Different Ways of Keeping Score
- Dealing with Penalty Shots
- Whiffing: Strike None or Strike One?
- Chapter 17: Gambling on Golf: What a Concept!
- Betting on Golf
- Showing Off Your Match-Play Smarts
- Chapter 18: Stepping Up Your Game
- Getting to Greatness (or Goodness)
- Gaining from Strategic Stroke-Savers
- Channeling Champions
- Chapter 19: Networking in the Most Social Game
- Making Golf Better than LinkedIn
- Enjoying a Pro-am
- Part 5: Being a Smart Golf Consumer
- Chapter 20: Following Golf in Person
- Seeking Out Live Golf
- Avoiding Fan Flubs
- Chapter 21: Enjoying Golf Media
- Remembering My Start in Golf Media
- Grasping Why Golf Makes Great TV
- Televising the Game
- Knowing What to Watch for on TV or Online
- Taking Your Punishment
- Chapter 22: Hitting the Road Like a Pro
- Planning Ahead
- Packing for a Great Golf Trip
- Shipping Your Clubs
- Flying Smart
- Settling in at Your Destination
- Dressing for Success
- Playing the Course
- Chapter 23: Just for Fun: Playing Golf-y Games
- Maxing Out a Round of Minigolf
- Simulating the Real Thing
- Enjoying Topgolf and Other New Formats
- Winning at Fantasy Golf
- Understanding How New Formats Enhance the Game
- Part 6: The Part of Tens
- Chapter 24: Golf’s Ten Commandments
- Take a Lesson
- Hit Enough Club to Get to the Hole
- Putt the Ball If You Can
- Keep Your Head (Fairly) Still
- Be Kind to the Course
- Bet Only What You Can Afford
- Keep the Ball Low into the Wind
- Don’t Give Lessons to Your Significant Other
- Tee It Up in the Tee Box
- Never Give Up
- Chapter 25: Gary’s Ten (or So) Best Courses
- Pine Valley (Clementon, New Jersey)
- Royal County Down (Newcastle, Northern Ireland)
- Royal Melbourne (Melbourne, Australia)
- The Old Course (St. Andrews, Scotland)
- Cypress Point (Monterey, California)
- Shinnecock Hills (Southampton, New York)
- Pebble Beach (Monterey, California)
- Whistling Straits — Straits Course (Kohler, Wisconsin)
- Sand Hills (Mullen, Nebraska)
- Trump Turnberry (Turnberry, Scotland)
- Cabot Cliffs (Inverness, Nova Scotia, Canada)
- Kingston Heath (Cheltenham, Victoria, Australia)
- Tara Iti (Te Arai, New Zealand)
- Friar’s Head (Riverhead, New York)
- Riviera Country Club (Pacific Palisades, California)
- Chapter 26: Gary’s Top Ten Male Golfers
- Tiger Woods
- Jack Nicklaus
- Bobby Jones
- Sam Snead
- Ben Hogan
- Arnold Palmer
- Gary Player
- Tom Watson
- Gene Sarazen
- Walter Hagen
- Chapter 27: Gary’s Top Ten Female Golfers
- Kathy Whitworth
- Mickey Wright
- Annika Sorenstam
- Babe Didrikson Zaharias
- Patty Berg
- Nancy Lopez
- Betsy Rawls
- JoAnne Carner
- Lorena Ochoa
- Nelly Korda
- Chapter 28: Gary’s Ten Moments of Golf Insanity
- Ky Laffoon: Golf’s Top Gun
- Tiger Woods: On His Last Legs
- Jean van de Velde: What Was He Thinking?
- Ben Hogan: Crash-test Survivor
- Jack Harden Jr.: Wave Goodbye
- Mickey Mantle: The Bare Facts
- Tommy “Thunder” Bolt: True Temper
- John Daly: Sixteen Tons
- Gary McCord: Waterworld
- Titanic Thompson: King of Golf Grift
- Chapter 29: Gary’s Ten Wishes for Your Golf Future
- Part 7: Appendixes
- Appendix A: Golf Talk
- Appendix B: Golf Resources
- Golf Online
- Golf Organizations
- Golf Schools
- Index
- About the Author
- Supplemental Images
- Advertisement Page
- Connect with Dummies
- End User License Agreement