Digital Design, Global Edition
Kaup valmöguleikar
For introductory courses on digital design in an Electrical Engineering, Computer Engineering, or Computer Science department. A clear and accessible approach to teaching the basic tools, concepts, and applications of digital design. A modern update to a classic, authoritative text, Digital Design, 6th Edition teaches the fundamental concepts of digital design in a clear, accessible manner. The text presents the basic tools for the design of digital circuits and provides procedures suitable for a variety of digital applications.
Like the previous editions, this edition of Digital Design supports a multimodal approach to learning, with a focus on digital design, regardless of language. Recognising that three public-domain languages–Verilog, VHDL, and SystemVerilog–all play a role in design flows for today’s digital devices, the 6th Edition offers parallel tracks of presentation of multiple languages, but allows concentration on a single, chosen language.
The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook.
Nánar um bókina
- Pearson International Content
- 9781292231181
- 9781292231167
- Page Fidelity (PDF)
- 6
- M. Morris R. Mano; Michael D. Ciletti
- English
- 2018-06-21
- 100
- 2
- 2
Kaflar
- Tilte Page
- Copyright Page
- Contents
- Preface
- 1 Digital Systems and Binary Numbers
- 1.1 Digital Systems
- 1.2 Binary Numbers
- 1.3 Number‐Base Conversions
- 1.4 Octal and Hexadecimal Numbers
- 1.5 Complements of Numbers
- 1.6 Signed Binary Numbers
- 1.7 Binary Codes
- 1.8 Binary Storage and Registers
- 1.9 Binary Logic
- 2 Boolean Algebra and Logic Gates
- 2.1 Introduction
- 2.2 Basic Definitions
- 2.3 Axiomatic Definition of Boolean Algebra
- 2.4 Basic Theorems and Properties of Boolean Algebra
- 2.5 Boolean Functions
- 2.6 Canonical and Standard Forms
- 2.7 Other Logic Operations
- 2.8 Digital Logic Gates
- 2.9 Integrated Circuits
- 3 Gate‐Level Minimization
- 3.1 Introduction
- 3.2 The Map Method
- 3.3 Four‐Variable K‐Map
- 3.4 Product‐of‐Sums Simplification
- 3.5 Don’t‐Care Conditions
- 3.6 NAND and NOR Implementation
- 3.7 Other Two‐Level Implementations
- 3.8 Exclusive‐OR Function
- 3.9 Hardware Description Languages (HDLs)
- 3.10 Truth Tables in HDLs
- 4 Combinational Logic
- 4.1 Introduction
- 4.2 Combinational Circuits
- 4.3 Analysis of Combinational Circuits
- 4.4 Design Procedure
- 4.5 Binary Adder–Subtractor
- 4.6 Decimal Adder
- 4.7 Binary Multiplier
- 4.8 Magnitude Comparator
- 4.9 Decoders
- 4.10 Encoders
- 4.11 Multiplexers
- 4.12 HDL Models of Combinational Circuits
- 4.13 Behavioral Modeling
- 4.14 Writing a Simple Testbench
- 4.15 Logic Simulation
- 5 Synchronous Sequential Logic
- 5.1 Introduction
- 5.2 Sequential Circuits
- 5.3 Storage Elements: Latches
- 5.4 Storage Elements: Flip‐Flops
- 5.5 Analysis of Clocked Sequential Circuits
- 5.6 Synthesizable HDL Models of Sequential Circuits
- 5.7 State Reduction and Assignment
- 5.8 Design Procedure
- 6 Registers and Counters
- 6.1 Registers
- 6.2 Shift Registers
- 6.3 Ripple Counters
- 6.4 Synchronous Counters
- 6.5 Other Counters
- 6.6 HDL Models of Registers and Counters
- 7 Memory and Programmable Logic
- 7.1 Introduction
- 7.2 Random‐Access Memory
- 7.3 Memory Decoding
- 7.4 Error Detection and Correction
- 7.5 Read‐Only Memory
- 7.6 Programmable Logic Array
- 7.7 Programmable Array Logic
- 7.8 Sequential Programmable Devices
- 8 Design at the Register Transfer Level
- 8.1 Introduction
- 8.2 Register Transfer Level (RTL) Notation
- 8.3 RTL Descriptions
- 8.4 Algorithmic State Machines (ASMs)
- 8.5 Design Example (ASMD CHART)
- 8.6 HDL Description of Design Example
- 8.7 Sequential Binary Multiplier
- 8.8 Control Logic
- 8.9 HDL Description of Binary Multiplier
- 8.10 Design with Multiplexers
- 8.11 Race‐Free Design (Software Race Conditions)
- 8.12 Latch‐Free Design (Why Waste Silicon?)
- 8.13 SystemVerilog—An Introduction
- 9 Laboratory Experiments with Standard ICs and FPGAs
- 9.1 Introduction to Experiments
- 9.2 Experiment 1: Binary and Decimal Numbers
- 9.3 Experiment 2: Digital Logic Gates
- 9.4 Experiment 3: Simplification of Boolean Functions
- 9.5 Experiment 4: Combinational Circuits
- 9.6 Experiment 5: Code Converters
- 9.7 Experiment 6: Design with Multiplexers
- 9.8 Experiment 7: Adders and Subtractors
- 9.9 Experiment 8: Flip‐Flops
- 9.10 Experiment 9: Sequential Circuits
- 9.11 Experiment 10: Counters
- 9.12 Experiment 11: Shift Registers
- 9.13 Experiment 12: Serial Addition
- 9.14 Experiment 13: Memory Unit
- 9.15 Experiment 14: Lamp Handball
- 9.16 Experiment 15: Clock‐Pulse Generator
- 9.17 Experiment 16: Parallel Adder and Accumulator
- 9.18 Experiment 17: Binary Multiplier
- 9.19 HDL Simulation Experiments and Rapid Prototyping with FPGAs
- 10 Standard Graphic Symbols
- 10.1 Rectangular‐Shape Symbols
- 10.2 Qualifying Symbols
- 10.3 Dependency Notation
- 10.4 Symbols for Combinational Elements
- 10.5 Symbols for Flip‐Flops
- 10.6 Symbols for Registers
- 10.7 Symbols for Counters
- 10.8 Symbol for RAM
- Appendix
- Answers to Selected Problems
- Index
- Back Cover